Haarken Worldclaimer

(Unit)
Type: model
Category: HQ
Categories: Faction: Chaos, Faction: Heretic Astartes, Faction: Black Legion, Character, Infantry, Raptor, Jump Pack, Fly, HQ
EntryId: bf6f-3391-2534-c75a
Hidden: false
Costs: 92 pts6 PL

Constraints:

max(roster): 1
Options (3)
Rules (2)
Hateful Assault
If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn.
Hateful Volleys
Instead of following the normal rules for Rapid Fire weapons, models in this unit firing Rapid Fire bolt weapons make double the number of attacks if any of the following apply:
• The firing model’s target is within half the weapon’s maximum range.
• The firing model is INFANTRY and every model in its unit remained stationary in your previous Movement phase.
• The firing model is a TERMINATOR, BIKER or HELBRUTE.
For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon with the Rapid Fire type. A bolt weapon is any weapon whose profile includes the word ‘bolt’ (e.g. boltgun, bolt pistol, combibolter, Inferno boltgun). Rules that apply to bolt weapons also apply when firing the boltgun profile of combi-weapons and when firing Artefacts of Chaos that replaced a bolt weapon, (e.g. Spitespitter). The Talon of Horus is also a Rapid Fire bolt weapon.

Profiles:

Unit MWSBSSTWALdSave
Haarken Worldclaimer

12"

2+

2+

4

4

5

5

9

3+

Abilities
Raptor Strike:

During deployment, you can set up this unit high in the skies instead of placing it on the battlefield. At the end of any of your Movement phases the unit can use a Raptor strike to arrive on the battlefield - set it up anywhere on the battlefield that is more than 9" away from any enemy models.

Lord of the Raptors:

You can re-roll hit rolls for attacks made with melee weapons used by friendly RAPTOR units within 6" of this model.

Herald of the Apocalypse:

Enemy units within 18" of this model must subtract 1 from their Leadership characteristic.

Head-claimer:

Each time an enemy CHARACTER is slain by an attack made by this model, add 1 to this model’s Attacks characteristic.

Death to the False Emperor:

Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks.

Sigil of Corruption:

This model has a 4+ invulnerable save.

Lord of Terror:

The opposing player must roll an extra dice when taking Morale tests for units within 6" of your Warlord, and use the highest result.

Used By (1)