Lord Arkos

(Unit)
Type: model
Category: HQ
Categories: HQ, Faction: Chaos, Character, Faction: Heretic Astartes, Chaos Lord, Infantry, Faction: Alpha Legion, Faction: The Faithless
EntryId: 59a1-57e1-044a-8ac3
Hidden: false
Costs: 7 PL105 pts

Constraints:

max(roster): 1
Options (6)
Warlord Traits:
Rules (2)
Hateful Assault
If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn.
Hateful Volleys
Instead of following the normal rules for Rapid Fire weapons, models in this unit firing Rapid Fire bolt weapons make double the number of attacks if any of the following apply:
• The firing model’s target is within half the weapon’s maximum range.
• The firing model is INFANTRY and every model in its unit remained stationary in your previous Movement phase.
• The firing model is a TERMINATOR, BIKER or HELBRUTE.
For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon with the Rapid Fire type. A bolt weapon is any weapon whose profile includes the word ‘bolt’ (e.g. boltgun, bolt pistol, combibolter, Inferno boltgun). Rules that apply to bolt weapons also apply when firing the boltgun profile of combi-weapons and when firing Artefacts of Chaos that replaced a bolt weapon, (e.g. Spitespitter). The Talon of Horus is also a Rapid Fire bolt weapon.

Profiles:

Unit MWSBSSTWALdSave
Lord Arkos

6"

2+

2+

4

4

5

5

9

3+

Abilities
Aura of Dark Majesty:

This model has a 5+ invulnerable save. In addition, subtract 1 from all hit rolls made against it in the Shooting phase.

Lord of the Faithless:

You may add 1 to Advance and Charge rolls for any friendly THE FAITHLESS units within 6" of this model.

Arch-villain:

In games where Stratagems are being used, if Arkos is your warlord you gain +1 CP at the start of the game.

Infiltrator:

During deployment, Lord Arkos can be set up anywhere on the battlefield that is not within your opponent's deployment zone and is more than 12" from any enemy unit.

Death to the False Emperor:

Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks.

Used By (1)