| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Chaos Hellwright | 6" | 3+ | 2+ | 5 | 5 | 5 | 3 | 9 | 2+ |
| Abilities |
|---|
| Death to the False Emperor:
Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks. |
| Gift of the Hellforge:
Any Hellforged models within 6" of the Hellwright adds +1 to their Attacks and Leadership characteristics. |
| Infernal Augmetics:
This model heals one wound at the start of each of your turns. |
| Master of Mechanisms (Hellwright):
At the end of your Movement phase, a Hellwright can repair a single |