| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Shadowseer | 8" | 2+ | 2+ | 3 | 3 | 5 | 3 | 9 | 7+ |
| Psyker | Cast | Deny | Powers Known | Other |
|---|---|---|---|---|
| Shadowseer - Psyker | 2 | 1 | 2 - Phantasmancy |
| Abilities |
|---|
| Flip Belt:
During the Movement phase, models in this unit can move across models as if they were not there, and when moving across terrain features, vertical distance is not counted against the total these models can move (i.e. moving vertically is free for these models in the Movement phase). During the Charge phase, models in this unit can move across models (other than Buildings) as if they were not there. |
| Holo-suit:
Models in this unit have a 4+ Invulnerable save. |
| Rising Crescendo:
Models in this unit can Advance and charge in the same turn. In addition, they can Fall Back and still shoot and/or charge in the same turn. |