Night Spinner

(Unit)
Type: model
Category: Heavy Support
Categories: Faction: , Faction: Aeldari, Faction: Asuryani, Fly, Heavy Support, Vehicle, Faction: Warhost, Night Spinner, Faction: , Faction: Aeldari, Faction: Asuryani, Fly, Heavy Support, Vehicle, Faction: Warhost
LinkId: 1911-86ca-a442-7a5f
Hidden: false
Costs: 8 PL110 pts
Options (7)
Rules (1)
Strength from Death
This ability is common to all YNNARI units.

As soon as any unit is destroyed, All units from your army benefit from Soulburst actions until the end of the turn. Whilst a unit is benefitting from Soulburst Actions, it always fights first in the Fight phase, even if it didn't charge. If a model that is benefitting from soulburst actions made a charge move this turn, or already has an ability that allows it to always fight first in the Fight phase, then whilst it is benfitting from soulburst actions you also add 1 to hit rolls for attacks made with melee weapons by that model. If the enemy also has units that made a charge move or that have abilities that allow them to always fight first in the fight phase, the alternate units, starting with the player whose turn is taking place.

Profiles:

Unit MWSBSSTWALdSave
Night Spinner

*

6+

*

6

7

12

*

8

3+

Wound Track Remaining WCharacteristic 1Characteristic 2Characteristic 3
Night Spinner 1.

7-12+

16"

3+

3

Night Spinner 2.

4-6

12"

4+

D3

Night Spinner 3.

1-3

8"

5+

1

Keywords Keywords (Faction)Keywords (Basic)
Night Spinner - Keywords

Aeldari, Asuryani, Warhost,

Vehicle, Fly, Night Spinner

Used By (1)