Rhino

(Entry)
Type: unit
LinkId: ca22-7846-9476-109b
Hidden: false
Costs: 35 pts
Options (6)
(FW) Legacies of Glory (Transport):
Rules (1)
Repair
If a Rhino is Immobilised, then in subsequent turns, it may attempt to repair itself instead of shooting.  To make the attempt, roll a D6 in the Shooting phase; on a roll of a 6+, the vehicle is no longer Immobilised.  Note that a successful Repair does not restore a Hull Point.

Profiles:

Transport Fire PointsAccess Points
Rhino (Transport)
  1. Top Hatch
  1. One on each side and one at the rear
  1. No Bulky, Very Bulky, or Extremely Bulky
Vehicle BSFrontSideRearHPType
Rhino

4

11

11

10

3

Vehicle (Tank, Transport)

Modifiers:

Used By (12)