Rhino

(Entry)
Type:

unit

EntryId:

510f-fd1e-5e14-4f70

Hidden:

false

Costs: 35 pts
Options (6)
(FW) Legacies of Glory (Transport):
Rules (1)
Repair
If a Rhino is Immobilised, then in subsequent turns, it may attempt to repair itself instead of shooting.  To make the attempt, roll a D6 in the Shooting phase; on a roll of a 6+, the vehicle is no longer Immobilised.  Note that a successful Repair does not restore a Hull Point.

Profiles:

Transport Fire PointsAccess Points
Rhino (Transport)
  1. Top Hatch
  1. One on each side and one at the rear
  1. No Bulky, Very Bulky, or Extremely Bulky
Vehicle BSFrontSideRearHPType
Rhino

4

11

11

10

3

Vehicle (Tank, Transport)

Used By (12)

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