Multi Melta

(Entry)
Type: model
EntryId: f751285f-6faf-e177-7f5e-81c4eaaf7292
Hidden: false
Costs: 20 pts

Constraints:

max: 2
Rules (1)
Mindlock
Unless it also contains a Techmarine, an unengaged unit that contains at least one model with this special rule must roll a D6 at the start of its turn. On a 4+, this special rule has no effect this turn. On a 1, 2 or 3, the unit is mindlocked until the start of its following turn. A mindlocked unit may not voluntarily move, shoot or charge, but must still complete compulsory moves, such as Pile In and Fall Back moves.

Profiles:

Unit Unit TypeWSBSSTWIALdSave
Servitor

Infantry

3

3

3

3

1

3

1

8

4+

Weapon RangeStrengthAPType
Meltagun

12"

8

1

Assault 1, Melta

Modifiers:

decrement max 1
repeat for every 1 selections of Plasma Cannon in Servitors
decrement max 1
repeat for every 1 selections of Heavy Bolter in Servitors