Artefact (Y): Song of Ynnead

(Entry)
Type: upgrade
EntryId: e4cd-e5fd-5b33-2130
Hidden: false
Costs: 10 pts

Constraints:

max(roster): 1
Rules (3)
Deathsong
If a model is killed by this weapon in the Shooting phase, its unit must take a Morale check at the end of the phase.
Poisoned
If a model has the Poisoned special rule, or is attacking with a Melee weapon that has the Poisoned special rule, it always wounds on a fixed number (generally shown in brackets), unless a lower result would be required, when attacking in close combat. In addition, if the Strength of the wielder (or the Poisoned weapon) is higher than the Toughness of the victim, the wielder must re-roll failed rolls To Wound in close combat. Similarly, if a model makes a shooting attack with a weapon that has the Poisoned special rule, it always wounds on a fixed number (generally shown in brackets), unless a lower result would be required. If no number is shown in brackets, the rule is Poisoned (4+). Unless otherwise stated, Poisoned weapons are treated as having a Strength of 1. The Poisoned special rule has no effect against vehicles.
Bladestorm
When firing a weapon with this special rule, a To Wound roll of a 6 wounds automatically, regardless of the target’s Toughness, and is resolved at AP2.

Profiles:

Weapon RangeStrengthAP
Song of Ynnead

10"

1

5

Pistol, Bladestorm, Deathsong, Poisoned (2+)

Modifiers:

set hidden true
parent is (H) Solitaire
Used By (1)