| Wargear Item |
|---|
| Warlord Trait (H): Luck of Laughing God:
Your Warlord re-roll all To Hit rolls of a 1 (shooting and close combat) and all saving throws of a 1. |
| Warlord Trait (H): Fractal Storm:
Your Warlord has a 4+ invulnerable save. |
| Warlord Trait (H): A Foot in the Future:
Your Warlord and his unit can add 1" to the distance that they can move whenever they move - this means they can move up to 7" in the Movement phase, and can move 1" further whenever they Run, charge, Fall Back, Regroup, Hit & Run, Consolidate, Sweeping Advance, etc. |
| Warlord Trait (H): Dance of Nightmares Made Flesh:
Enemy units in base contact with your Warlord or his unit must roll an additional D6 (normally 3D6) when taking Fear tests or Morale checks. |
| Warlord Trait (H): Twisted Encore:
At the end of the game, before determining the winner of the battle, you may move your Warlord and his unit once as if it were the Movement phase, then either Run or Shoot as if it were the Shooting phase, and then, if you wish, charge and fight a single round of close combat as if it were the Assault phase (your opponent can fire Overwatch and fight back as normal). If your Warlord is locked in close combat at the end of the game, he and his unit can only choose to fight one additional round of close combat. If embarked on a transport, the Warlord's unit may disembark, but their transport cannot move or shoot. After your Warlord and his unit have performed these extra actions, the game ends. |
| Warlord Trait (H): The Final Joke:
If your Warlord is removed as a casualty whilst fighting in a challenge, both players roll-off immediately - if you win, or the result is a draw, your Warlord's opponent is also removed as a casualty. |