The Firehowlers

(Unit)
Type: unit
Category: Formation
Categories: Formation
LinkId: 74ae-1954-f1e1-bea6
Hidden: false

Constraints:

max: 1
Options (7)
0-1 Long Fangs:
0-1 Wolf Scouts:
0-2 Lone Wolves:
1 unit of Wolf Guard:
2-4 Grey Hunters/Land Speeders:
2-4 Mounted Blood Claws:
Rules (3)
Eager for Combat
All Firehowlers units can re-roll failed charge rolls.
Bloodcurdling Charge
Enemy units attempting to fire Overwatch at a charging Firehowlers unit must first pass a Leadership test or be unableto fire Overwatch for the duration of that Assault phase. In addition, units from this formation cause Fear on the turn they charge. Enemy units with the And They Shall Know No Fear or Fearless special rules are immune to the effects of Bloodcurdling Charge.
Rising Fury
If you roll a 10 or more when determining the charge distance of a Firehowlers unit, all models in that unit have the Furious Charge special rule that turn.
Used By (2)