Iron Hands

(Entry)
Type: unit
EntryId: 5aca-640d-4e58-9f54
Hidden: false
Rules (6)
March of the Ancients
In an Iron Hands or Clan Raukaan detachment, Dreadnoughts, Venerable Dreadnoughts, and Ironclad Dreadnoughts may be taken as Heavy Support choices as well as Elites choices.
Scions of the Forge
For each HQ choice in an Iron Hands or Clan Raukaan detachment (not including other Techmarines, Servitors, Command Squads, or Honour Guard) you may include up to three Techmarines.  These selections do not use up a Force Organisation slot.  This rule does not apply to Formations.
The Flesh is Weak
Non-vehicle Iron Hands models have the Feel No Pain (6+) special Rule. If they have the Feel No Pain rule from another source (a narthecium, for example), they instead add 1 to the result of any Feel No Pain rolls.
Machine Empathy
Iron Hands characters and vehicles have the It Will Not Die special Rule. Furthermore, Iron Hands Techmarines add 1 to their Blessing of the Omnissiah rolls.
It Will Not Die
At the end of each of your turns, roll a D6 for each of your models with this special rule that has less than its starting number of Wounds or Hull Points, but has not been removed as a casualty or destroyed. On a 5+, that model regains a Wound or Hull Point lost earlier in the game.
Feel No Pain
When a model with this special rule suffers an unsaved Wound, it can make a special Feel No Pain roll to avoid being wounded (this is not a saving throw and so can be used against attacks that state that 'no saves of any kind are allowed', for example those inflicted by Perils of the Warp).

Feel No Pain saves may not be taken against Destroyer attacks or against unsaved Wounds that have the Instant Death special rule.

Roll a D6 each time an unsaved Wound is suffered. On a 4 or less, you must take the Wound as normal. On a 5+, the unsaved  Wound is discounted - treat it as having been saved.

If a unit has the Feel No Pain special rule with a number in brackets afterwards -Feel No Pain (6+), for example - then the number in brackets is the D6 result needed to discount the Wound.

Modifiers:

set min 1
and
0 selections of unit in parent (recursive)