Interceptors and Dogfights

(Rule)
Description: During the Dogfight phase, a player with at least one Interceptor in Reserves or Ongoing Reserves during the Dogfight phase may choose to roll an additional D6 during the Interception sub-phase and must choose the highest single dice for their score, but must select an Interceptor to engage in the Dogfight if they are the attacker. In the Engage and Manoeuvre sub-phases, if an Interceptor is the attacking Flyer then its controlling player may set two hidden dice to different numbers instead of one, and may select one of those dice to use after their opponent has revealed their own dice. When defending, an Interceptor does not gain this bonus.