Grey Knights Brotherhood

(Entry)
Type: unit
EntryId: f94b135d-626f-485e-f222-69fbb67152a4
Hidden: false
Options (9)
1 Brother-Captain:
1 Brotherhood Champion:
1 Dreadnought:
1 Grand Master:
1 Nemesis Dreadknight:
2 Interceptor Squads:
2 Purgation Squads:
3 Strike Squads:
3 Terminator Squads:
Rules (3)
Brotherhood Commander
Warlord from this Formation may re-roll Codex: Grey Knights Warlord Traits.
Psychic Brotherhood
While Grand Master is alive, units in this Formation pass Psychic tests on 3+.
Rites of Teleportation
Units in this formation:
* Deep Strike Reserve comes on turn 1 on 3+;
* can Run and Shoot (any order) in the turn after they Deep Strike.
Used By (1)