Mandrakes

(Unit)
Type: unit
Category: Elites
Categories: Elites
LinkId: ee9b52f5-4ed6-f084-a85f-2024a49bf97f
Hidden: false
Options (2)
3 - 10 Mandrakes:
Rules (8)
Night Vision
Ignore effects of Night Fighting (p135).
Power from Pain
Turn 
1	None
2 	Feel No Pain (6+)
3	Feel No Pain
4	Feel No Pain, Furious Charge
5	Feel No Pain, Furious Charge, Fearless
6+	Feel No Pain, Furious Charge, Fearless, Rage
Fleet
Re-roll any Run or Charge distance dice.
Fear
At the start of each Fight sub-phase, a unit in base contact with one or more enemy
models that cause Fear must take a Leadership test (called a Fear test) before any blows
are struck. If the test is passed, all is well and there is no effect. If the test is failed, the
unit succumbs to fear all models in the unit have their Weapon Skill reduced to 1 for
the remainder of that Fight sub-phase. Note that a model that causes Fear is not itself
immune to Fear, and will still need to take a Fear test if it is base contact with any enemy
models that cause Fear.
Move Through Cover
Shrouded
+2 cover save
Stealth
+1 cover save
Infiltrate
Used By (1)