D6 Warlord Trait 1 Ancient Evil 2 Labyrinthine Cunning 3 Soulthirst 4 Hatred Eternal 5 Blood Dancer 6 Towering Arrogance
The Warlord receives +1 to the Weaponskill characteristic on his profile.
The Warlord, and all friendly units with the Dark Eldar Faction within 12" of the Warlord, have the Fear special rule.
The Warlord has a mind like a steel trap, assimilating every detail of a situation. There is no circumstance he cannot turn to his benefit, nor any vagary of fate that can take him by surprise. The Dark Eldar player can re-roll the dice when they attempt to Seize the Initiative, determine if the Night Fighting rules are in effect, and when they make Reserve Rolls.
The Warlord has the Rage special rule.
The Warlord has the Hatred special rule.
The Warlord, and all friendly units with the Dark Eldar Faction within 12" of the Warlord, have the Fearless special rule.