Plague Colony

(Unit)
Type: upgrade
Category: Core
Categories: Core
LinkId: f733-0161-bbcf-a30c
Hidden: true
Options (2)
Plague Marines:
Rules (2)
Enervating Pestilential Aura
Enemy models within 7" of any Plague Colony units at the start of the Fight sub-phase must reduce their I and WS by 1 for the duration of the phase. If this Formation includes the maximum number of units at the start of the battle, then enemy models within 7" of any Plague Colony unit at the start of the Fight sub-phase must also reduce their T by 1 for the duration of the phase.
Fear
At the start of each Fight sub-phase, a unit in base contact with one or more enemy models that cause Fear must take a Leadership test (called a Fear test) before any blows are struck. If the test is passed, all is well and there is no effect. If the test is failed, the unit succumbs to fear - all models in the unit have their Weapon Skill reduced to 1 for the remainder of that Fight sub-phase. Note that a model that causes Fear is not itself immune to Fear, and will still need to take a Fear test if it is base contact with any enemy models that cause Fear.

Modifiers:

set hidden false
1 selections of Death Guard in force (recursive)
set hidden true
0 selections of Death Guard in force (recursive)
Used By (1)