A Supersonic vehicle that moves Flat Out must move at least 18" and can move up to 36". Supersonic Flyers cannot enter Hover mode.
If a Flyer is affected by a Locked Velocity result, then in subsequent turns a repair can be attempted in their Shooting phase rather than firing any weapons. Roll a D6 and on the result of 6, the Locked Velocity result no longer applies.
3
11
10
Flyer
Fighter
4