Description: Must be in base 2 base to use and remain during shooting and closecombat to use, doing nothing else. At end of the close combat phase can do 1 of the follow:
1 - Restore 1 wound to character, cannot gain more than starting
2 - Attempt to revive 0 wound model, roll D6 when beside downed model:
1-2: Model dies
3-4: Removed from game but stablized for future games
5-6: Model stands back up, 1 wound remaining and can act normally on the next turn
3 - Restore vision on a model that was blinded
4 - Cure effects of gas (if not standing in current cloud)
5 - Negate any suffering psychological effects.