Description: Applies to all troops within 6" of the Nurgle War Altar.
Any Nurgle Daemons within 6" of the altar at the start of the Chaos player's turn have a 3+ daemonic save for the entire turn instead of the normal 4+ roll.
Any followers of Nurgle (Nurgle Space Marines or squads led by a Nurgle Champion) within 6" of the altar at the start of the Chaos player's turn roll on the table below. Just roll once and apply the results to all the followers within 6". The effects last for a complete turn; i.e.: until the end of the opponent's turn.
D6 Effect
1 Troops can do nothing as they stand in holy reverence of the altar.
2 With their belief in Nurgle bolstered, troops can reroll any Ld tests.
3 Troops count as having Ld of 10.
4 Troops gain an additional +1 to attack strength in hand to hand combat.
5 Troops count as being frenzied.
6 Troops gain a +1 modifier to their Toughness.
If the War Altar is destroyed or the Priest is killed each individual Nurgle Daemon within 6" must pass a Ld test or be immediately banished back to the warp. For the remainder of the turn and the following turn, those Nurgle Daemons which survived this test only receive a 5+ Daemonic aura save. After this the save returns to normal. Nurgle troops within 6" must pass a break test (on their normal Ld) or will be broken.