Warp Field

(Entry)
Type: upgrade
EntryId: a140-a837-fcd9-6602
Hidden: false

Constraints:

max: 1
min: 1

Profiles:

Biomorphs
Warp Field:

Roll 2D6 against each attack that hits the creature. If the roll beats the Strength value of the attack the psychic shield stops it harming the creature in any way. If the 2D6 roll is equal to or less than the strength of the attack it pierces the shield and make a wound roll and armour saves as normal Weapons without a Strength value count as Strength 6 Only protects against psychic powers which make an attack using a Strength value