Multi-Launcher

(Entry)
Type:

upgrade

LinkId:

74f8-e26d-5927-edbe

Hidden:

false

Constraints:

max: 1
min: 1
Rules (1)
Multi-Launcher
10 rockets, firing 2 per turn max.
May fire at enemy even if not in line of sight. Any model under the template when fired this way are only hit on a 4+, even if fully covered by the template. 
See Datafax or Codex: Ultramarines for full rules on firing weapon and misfire table

Profiles:

Weapon Short rangeLong RangeShort 'To Hit’Long 'To Hit’StrengthDamageSave ModifierArmour Penetration
Multi-Launcher

20

72

-

-

5

D4

-2

D6+D4+5

3" radius, may fire indirectly

Used By (2)

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