Cyboar +2 save for the Ork (this includes the usual Cavalry save already)
-1 Leadership penalty at all times while riding a Warboar
+2 combat result modifier when charging
Once per game can inject Cyboar with chemicals gaining: D6+4 Movement and D4 attacks for the remainder of the turn. The movement bonus is not doubled if the Boarboy is charging or running. This can be done on your turn or the enemy turn
Cavalry A cavalry model is treated as a single model, and if the rider is slain the entire model is removed.
Cavalry models use the rider's Leadership characteristic value for all tests that require it.
For Movement the Mount's characteristic is used.
When the cavalry model is attacked the rider's Toughness and Wounds characteristics are used.
Cavalry rider gain +1 to their save
In close combat the rider of a cavalry mount adds the steeds Attack characteristic to his own.
See pg. 17 of 40k Rulebook for more clarifications