Missile Launcher with Frag and Krak Missiles

(Entry)
Type: upgrade
LinkId: 127c-daf0-00f6-6270
Hidden: false
Costs: 45 pts
Rules (1)
Dreadnought Missile Launcher
Declare salvo or regular shot before rolling to hit. Salvo shot rolles a sustained fire dice equal to the number of missiles launched. Roll to hit for each missile separately; you may target different targets but not a target farther than 2" apart. Must be all Frag or Krak missiles, not a mix. If a jam is rolled then no missiles are fired and the weapon is affected like any other sustained fire weapon

Profiles:

Weapon Short rangeLong RangeShort 'To Hit’Long 'To Hit’StrengthDamageSave ModifierArmour PenetrationSpecial
Missile Launcher with Frag and Krak Missiles

20

72

As Missile

Move or Fire

Weapon - Missile / Grenade StrengthDamageSave ModifierBlast AreaSpecial
Frag Missile

4

1

-1

2" radius

Krak Missile

8

D10

-6

None

Used By (23)