Bale Eye

(Entry)
Type: upgrade
EntryId: d4e4-9bb9-2beb-994b
Hidden: false
Costs: 5 pts

Constraints:

max: 1
Rules (1)
Bale Eye
Can be used once at the start of each close combat phase. It automatically hits any one model engaged with Yarrick in close combat

Profiles:

Weapon Short rangeLong RangeShort 'To Hit’Long 'To Hit’StrengthDamageSave ModifierArmour PenetrationSpecial
Bale Eye

CC Only

CC Only

4

1

-1

2D6+4

Bale Eye

Modifiers:

set hidden true
parent is not Commissar Yarrick
set min 1