Claw of the Desert Tigers

(Entry)
Type: upgrade
EntryId: 2d61-9336-2ae8-6d23
Hidden: false
Costs: 16 pts

Constraints:

max: 1
Options (1)
Rules (1)
Fear
If charged by an enemy causing fear, take a psychology check. If passed, fight as normal. If failed, automatically break if outnumbered by charging enemy. If enemy does not outnumber, half the units WS (rounding up) in the first turn of combat and cannot fire overwatch. 
If charging enemy unit that causes fear, must take psychology check. If failed, cannot charge and must remain stationary for the turn (but can fire normally). 
If hit by a weapon that causes fear it must take a Break test regardless of casualties inflicted by the weapon

Profiles:

Wargear Special
Claw of the Desert Tigers

Al'Rahem's power sword causes Fear

Modifiers:

set hidden true
set min 1