The Scorpion's Bite

(Entry)
Type: upgrade
EntryId: 90f9-2c36-b0f4-141a
Hidden: false
Costs: 18 pts

Constraints:

max(roster): 1
max: 1
Rules (3)
The Scorpion's Bite
Automatically shoots before close combat is resolved — in the same way as a Mandiblaster. Work out shooting as normal for a Mandiblaster. If the Scorpion‘s Bite hits, roll 2D6 and pick the highest; if the score is equal to or more than the target‘s Toughness, D3 Wounds are sustained.
Mandiblaster
The Mandiblaster automatically shoots before the combat proper is worked out in the exact same way shooting is done. If a hit is scored, roll a D6. If the score is equal to or more than the target's Toughness 1 wound is sustained if their armour save is failed.
Close Combat
May be used in close combat

Profiles:

Weapon Short rangeLong RangeShort 'To Hit’Long 'To Hit’StrengthDamageSave ModifierArmour PenetrationSpecial
The Scorpion's Bite

CC Only

CC Only

-

-

Special

D3

-3

None

Shooting

Modifiers:

set min 1