Distort Cannon

(Entry)
Type: upgrade
LinkId: 5b27-a13f-9d31-937b
Hidden: false
Costs: 40 pts
Options (1)
Rules (2)
Distortion Weapon
1: Place 2" radius Distrot Area template over the intended target
2: Roll scatter dice. A hit means the template remains where it is. If you roll an arrow move the template D6" in the direction indicated
3: Roll another scatter dice and repeat step 2

The final position of the template indicates where the cannon hits and all targets wholly in the area are hit automatically. Partial models are hit on a 4+. Each hit location on a vehicle covered is hit on a 4+
All targets that are hit must make an immediate Distort test to determine if they survive.
Distort Test
D6 roll:
1-4: Target is destroyed
5: Target is unharmed but moved physically. See Displacement Test Chart Eldar codex Pg. 63
6: Moved. The target is unharmed but moved 2D6" in a random direction.

Profiles:

Weapon Short rangeLong RangeShort 'To Hit’Long 'To Hit’StrengthDamageSave ModifierArmour Penetration
Distortion Cannon

16

32

-

-

Special

Special

-

Auto

Move or fire, 2" Distort area, Distortion Weapon

Used By (3)