Electro-Hull

(Entry)
Type: upgrade
LinkId: 3fb6-ac75-4db6-1bb4
Hidden: false
Costs: 10 pts

Constraints:

max: 0

Profiles:

Wargear
Electro-Hull:

Any model which attacks this vehicle in close combat must first see if their armour protects them from the shock, by successfully making a basic armour saving roll (field saves have no effect against Electro-hulls). If the model fails, then he will be thrown back 1" and may not attack this turn. If the model makes their save they attack as normal

Modifiers:

increment max 1
repeat for every 1 selections of Guardian in Guardian Squad (recursive)
Used By (5)