| Wargear |
|---|
| Coruscating Warp Flame:
Any psychic power used against the vehicle or a model within 3” of it will be nullified on a 4+. On a roll of 6, not only is the power nullified, but its owner must discard it for the rest of the game. If the vehicle is attacked in close combat, it will inflict D6 hits with a Strength of 4+D6 divided among the models in base-to- base contact with it. Make a single roll for the Strength of all the hits; each hit inflicts 1 Wound with a saving throw modifier of –1 for each point of Strength above 3. Surviving enemy models may then attack as normal. |