Weapons

(Entry)
Type: upgrade
EntryId: c4fa-b158-cd6a-38e3
Hidden: false

Constraints:

min: 1
max: 1
Options (3)
Rules (2)
Rod of Torment
Any model suffering 1 or more wounds is immediately removed as a casualty regardless of how many wounds they have. The model must pass a Ld test on 2D6, if failed any friendly models within 8" must take a Break test
Xyclos Needler
Pick a type of ammo to use every time you shoot. Make saving throws against hits as normal, but if failed check how the serum affects the model. No roll to wound is needed. Only effects living creatures, not Wraithguard/vehicles/daemons/ etc. For those targets, use the weapons basic profile

Xyclos A: Wounds living creatures automatically, inflicting D3 wounds per hit
Xyclos B: The target suffers psychotic visions. Roll a D6+2 instead of a D10 on the Hallucinogen Effects Table (p59 of Wargear book).
Xyclos C: The target model combusts as if set on fire by a 4-6 on the Flamer Hit Chart. Friendly models cannot help put out the flame, but it may go out on its own. If the model dies, it explodes using the effects of a Plasma grenade

Profiles:

Weapon Short rangeLong RangeShort 'To Hit’Long 'To Hit’StrengthDamageSave ModifierArmour Penetration
Rod of Torment

CC Only

CC Only

-

-

As user

1

As user

Var

Rod of Torment

Xyclos Needler

12

24

+2

+1

(3)

1

-1

3+D6

Close Combat, Sustained Fire - 1 Dice, Xyclos Ammo