Fiends of Slaanesh

(Unit)
Type: upgrade
Category: Daemons
Categories: Chaos, Daemons
LinkId: bfac-1b96-0a2a-88cb
Hidden: false
Options (1)
Rules (2)
Fear
If charged by an enemy causing fear, take a psychology check. If passed, fight as normal. If failed, automatically break if outnumbered by charging enemy. If enemy does not outnumber, half the units WS (rounding up) in the first turn of combat and cannot fire overwatch. 
If charging enemy unit that causes fear, must take psychology check. If failed, cannot charge and must remain stationary for the turn (but can fire normally). 
If hit by a weapon that causes fear it must take a Break test regardless of casualties inflicted by the weapon
Soporific Musk
Any foe in close combat with the Fiend counts any fumble rolls at double value. At the same time, any critical hits caused by the Fiend's enemy are ignored

Profiles:

Armour Saving Throw
Daemonic Aura

4+

Cannot be modified. If hit by a psychic attack, or by a force weapon, it receives no saving throw.

Wargear
Huge Claws:

The Daemonette's claws add +1 to its Strength in close combat. Not included in profile

Scorpion Tail:

If the Fiend wins close combat it gains 1 additional hit. This extra hit also has a +1 Strength bonus

Modifiers:

set hidden true
and
0 selections of Mark of Slaanesh in roster (recursive)
0 selections of Warp Banner in roster (recursive)
Used By (1)
Codex - Chaos(Catalogue)