Beast of Nurgle

(Unit)
Type: upgrade
Category: Daemons
Categories: Chaos, Daemons
LinkId: 12b0-6c01-5618-feb0
Hidden: false
Options (1)
Rules (3)
Fear
If charged by an enemy causing fear, take a psychology check. If passed, fight as normal. If failed, automatically break if outnumbered by charging enemy. If enemy does not outnumber, half the units WS (rounding up) in the first turn of combat and cannot fire overwatch. 
If charging enemy unit that causes fear, must take psychology check. If failed, cannot charge and must remain stationary for the turn (but can fire normally). 
If hit by a weapon that causes fear it must take a Break test regardless of casualties inflicted by the weapon
Beast of Nurgle Attacks
The Beast of Nurgle has D6 Attacks in close combat, check each round. No armour saving throw is permitted for models wounded by the Beast
Slime Trail
Multiple attackers do not receive the usual bonuses when attacking the Beast, no +1 for extra Attack for each opponent after the first, nor the +1 close combat modifier for each opponent after the first.

Profiles:

Armour Saving Throw
Daemonic Aura

4+

Cannot be modified. If hit by a psychic attack, or by a force weapon, it receives no saving throw.

Modifiers:

set hidden true
and
0 selections of Mark of Nurgle in roster (recursive)
0 selections of Warp Banner in roster (recursive)
Used By (1)
Codex - Chaos(Catalogue)