The Animus Speculum

(Entry)
Type: upgrade
EntryId: 39e4-5a29-1aba-76ea
Hidden: false
Rules (1)
Animus Speculum
May fire in the psychic phase using stored force points from the Force Matrix. May not fire more than 3 blasts. Roll to hit for each blast separetely. Each may target a different enemy. May fire while in close combat as well at targets in base contact.
If the blast wounds a psyker both players roll a D6 in secret and add as many cards as they want. The Culexus can use force points from his Force Matrix. Both players then reveal their score. If the psyker gets the higher score or is a tie, then he defended himself. If the Assassin gets the higher score then the psyker must randomly discard one of their powers.
The warp cards Reflection, Daemonic Attack, and Destroy Power may not be used to stop the blasts and have no effect. A psyker may only attempt to nullify a blast that was fired directly at him. Each blast counts as being the same mastery level as the psyker.

Profiles:

Weapon Short rangeLong RangeShort 'To Hit’Long 'To Hit’StrengthDamageSave ModifierArmour PenetrationSpecial
Animus Speculum

12

24

+1

-

5

1

-5

2D6+5

Animus Speculum

Used By (1)