Vindicare Assassin

(Unit)
Type: upgrade
Category: Assassins Ally
Categories: Assassins, Assassins Ally
EntryId: 397f-95ea-bc04-6e70
Hidden: false
Costs: 215 pts

Constraints:

max(roster): 1
Rules (3)
Marksman
Ignore all restrictions on choosing a target and may fire at any model he can see, including models in a squad. Can choose hit location when firing against targets with a hit location table.
Increase long range of his weapons by 50%.
Rapid Fire - Exitus Longrifle
As long as he remaints stationary, may fire twice in the shooting phase with the Exitus Longrifle. May not be used in Overwatch, or combined with Hipshooting.
Hipshooting - Exitus Pistol
May make a run move and fire his Exitus Pistol in the same turn.

Profiles:

Unit Unit TypeMWSBSSTWIALD
Assassin

Assassin

6

8

8

5

5

4

8

4

10

Wargear
Spy Mask:

This enables the Assassin to fire at Hidden models with a -6 to hit modifier or detected models with a -3 to hit modifier. These to hit modifiers are in addition to any other for cover. movement. etc.

Stealth Suit:

If fired while in hiding, will not be spotted. Instead flip over the Hidden counter to show that he is only Detected. Does not stop visual detection.

Exitus Ammo:

May be used with pistol or rifle. Only 1 of each round may be used max per battle. Shield-Breaker: If the target is protected by a force field the field is automatically destroyed and may not be used for the rest of the battle. If the target has no force field it takes normal damage. Turbo-Penetrator: Has a -6 saving throw modifier and inflicts double damage. When rolling for armour penetration roll D6+5 Hellfire: Always wounds on a 2+ against living targets and causes D6 wounds. Does not affect daemonic creatures and does not splash like the Heavy Bolter shell

Weapon Short rangeLong RangeShort 'To Hit’Long 'To Hit’StrengthDamageSave ModifierArmour PenetrationSpecial
Exitus Longrifle

18

36

+1

+1

5

1

-3

D+5

Exitus Pistol

6

12

+2

-1

5

1

-3

D6+5

Close Combat

Used By (1)