Dark Angels

(Force)
Categories: Support, Squads, Characters
EntryId: 3fb4-3a79-14df-1292
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Categories
Rules (2)
Break Tests
To  reflect their strong morale and determination Space Marines are not subject to the normal rules for  broken  troops. Instead  the  following  rules apply:
Space Marine  units take Break  tests as  normal. However, if they fail their test they are not 
broken and forced to flee, like other troops, but are shaken instead. Shaken troops may never move  towards the enemy  but may shoot, fight hand-to-hand combat and use psychic powers normally. Shaken troops may move away from the enemy if you wish, but do not have to do so, and  individual models may  pivot on the spot to face an enemy. If surrounded and therefore  unable  to  move  without approaching an enemy, they cannot move at all except to pivot on the spot. 

lf shaken Space Marines are fighting in hand-to-hand combat then  they  may  not  use  follow-up  moves  to  engage  other enemy models. The exception is that they may use a follow-up move  to fight an enemy  model which  is  already  engaged against another Space Marine (the loyalty of a Space Marine for his brothers outweighs his trepidation). Shaken Space Marines may use a follow-up move to get behind cover even if this means moving closer to an enemy.

Once it has become shaken a Space Marine squad may recover by taking and passing a Rally test at the end of its turn. The usual conditions apply: ie, the squad  may  not attempt to rally if it is not behind cover or if the closest friendly models are broken.

If  a Space Marine squad  is shaken and fails a  further Break test then it is broken and forced to flee exactly like any other troops. The  advantage of  the Space Marines  is  that they can 
effectively  fail  two  Break  tests  before  they  are  broken, representing  their steadfastness 
and  courage  in  the face of death. Once broken, a Space Marine squad may rally like any other unit, and  if successful is  restored  to  normal fighting condition in the same way.
Rapid Fire
If a Space Marine doesn't move at all and not in close combat, they can use Rapid Fire. Each Space Marine may fire their storm bolter, boltgun, or bolt pistol twice instead of once as normal. Other members in the squad using different weapons may still fire normally.