Malanthrope [Legends]

(Unit)
Type:

model

Category:

Character

Categories:

Faction: Tyranids, Infantry, Character, Fly, Great Devourer, Synapse, Leader, Malanthrope

EntryId:

c17f-f55f-a3cb-530b

Hidden:

false

Costs: 75 pts

Constraints:

max(self): 6
max(self): 0
max(force): 3
Options (3)
Enhancements:
Biotide Enhancements:
Biotide Enhancements:
Breaching Operation Enhancements:
Cult Unveiled Enhancements:
Genespawn Onslaught Enhancements:
Heroes of the Uprising Enhancements:
Purestrain Broodswarm Enhancements:
Tyranid Attack Enhancements:
Vanguard Onslaught Enhancements:
Warrior Bioform Onslaught Enhancements:
Xenocult Masses Enhancements:
Wargear:
Rules (5)
Stealth
If every model in a unit has this ability, each time a ranged attack targets that unit, that unit has the **benefit of cover** against that attack (13.08).
Lance
Each time an attack is made with a **[LANCE]** weapon, if the attacking model’s unit made a **charge move** this turn, add 1 to the **wound roll**.
Lethal Hits
Each time an attack made with a **[LETHAL HITS]** weapon results in a **critical hit**, you can choose for that attack to automatically wound the target. 
***Designer’s Note:** Choosing to automatically wound the target means that no **wound roll** is made for that attack. You may decide against this, as it means that attack cannot result in a **critical wound** and so cannot trigger other abilities such as [DEVASTATING WOUNDS].*
Sustained Hits
This ability always takes the form **[SUSTAINED HITS X]**. Each time an attack made with a **[SUSTAINED HITS]** weapon results in a **critical hit**, that attack results in a number of additional hits on the target as denoted by **X**.
***Example:** An attack made with a **[SUSTAINED HITS 2]** weapon results in a **critical hit**. That attack therefore hits the target three times (once from the **critical hit**, and twice more from the **[SUSTAINED HITS 2]** ability).*
Leader
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.

Profiles:

Unit MTSvWLDOCInSv
Malanthrope

6"

5

4+

10

7+

3

Abilities
Enhanced Toxic Miasma:

While this model is leading a unit, the range of that unit's Foul Spores Aura ability is increased to 9".

Prey Adaptation:

Each time this model's unit is selected to fight, select one of the following abilities to apply to all melee weapons equipped by models in that unit until the end of the phase:

  • [SUSTAINED HITS 1]
  • [LANCE]
  • [LETHAL HITS]
Leader:

This model can be attached to the following unit: 

  • Venomthropes

Modifiers:

append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set hidden true
0 selections of Show Legends in roster (recursive)
set hidden true
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in roster (recursive)
Used By (1)
Xenos - Tyranids(Catalogue)

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