Spike rifle

(Entry)
Type: upgrade
EntryId: 77ab-6212-d679-6da3
Hidden: false

Constraints:

max: 1
min: 1
max(unit): 0
Options (1)
Rules (1)
Heavy
In your Shooting phase, each time an attack is made with a **[HEAVY]** weapon, add 1 to the **hit roll** if all of the following apply to the attacking unit: 
- That unit is **unengaged**. 
- That unit was not set up on the battlefield this turn. 
- No model in that unit has moved more than 3" this turn.

Profiles:

Ranged Weapons RangeABSSAPDKeywords
Spike rifle

24"

1

4+

4

-1

1

Heavy

Modifiers:

increment max(unit) 1
repeat for every 10 selections of model in Termagants (recursive)