Shardlauncher

(Entry)
Type:

upgrade

Categories:

Attacks Dx Weapon

EntryId:

11b5-3ea8-4865-6e97

Hidden:

false

Constraints:

max: 1
min: 1
max(unit): 0
Options (1)
Rules (2)
Heavy
In your Shooting phase, each time an attack is made with a **[HEAVY]** weapon, add 1 to the **hit roll** if all of the following apply to the attacking unit: 
- That unit is **unengaged**. 
- That unit was not set up on the battlefield this turn. 
- No model in that unit has moved more than 3" this turn.
Blast
Each time you gather attack dice for a **[BLAST]** weapon, add one additional **attack dice** for every five models that were in the target unit in the Select Targets step (rounding down). If this ability takes the form **[BLAST X]**, each time you gather **attack dice** for such a weapon, add **X** additional **attack dice** for every five models that were in the target unit in the Select Targets step (rounding down) instead. 
***Example:** If a **[BLAST 2]** weapon with an **A** characteristic of 3 targets a unit containing 12 models, you would gather four additional **attack dice** for that weapon (for a total of seven for that weapon).*

Profiles:

Ranged Weapons RangeABSSAPDKeywords
Shardlauncher

18"

D3

4+

5

0

1

Blast, Heavy

Modifiers:

increment max(unit) 1
repeat for every 10 selections of model in Termagants (recursive)

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