Krootox Riders

(Unit)
Type: unit
Category: Mounted
Categories: Mounted, Kroot, Krootox Riders, Faction: T'au Empire, Grenades
EntryId: c523-a2e2-a398-ea00
Hidden: false
Costs: 45 pts

Constraints:

max(self): 3
max(self): 0
max(force): 3
Options (3)
Crusade:
Battle Honours:
Battle Traits:
Crusade Relics:
Codex Crusade Relics:
White Dwarf Crusade Relics:
Legendary Relics:
Pariah Nexus Blackstone Upgrades:
Weapon Modifications:
Rules (1)
Scouts
This ability always takes the form **Scouts X"**. In the Resolve Pre-battle Abilities step, if every model in a unit has this ability, you can do one of the following: 
- If that unit is in **strategic reserves**, you can set up that unit anywhere that is wholly within your deployment zone. 
- If that unit is wholly within your deployment zone, it can make a **scout move** (see below). 
- If that unit is embarked within a **DEDICATED TRANSPORT** that is wholly within your deployment zone, and if every model embarked within that **DEDICATED TRANSPORT** has the Scouts ability, that **DEDICATED TRANSPORT** can make a **scout move**.

Profiles:

Unit MTSvWLDOCInSv
Krootox Riders

7"

6

5+

5

7+

2

Abilities
Kroot Packmates:

Once per turn, in your opponent's Shooting phase, when a friendly KROOT INFANTRY unit within 6" of this unit is selected as the target of an attack, one unit from your army with this ability can use it. If it does, after that enemy unit has finished making its attacks, that unit with this ability can shoot as if it were your Shooting phase, but when resolving those attacks it can only target that enemy unit (and only if it is an eligible target).

Harnessed Alien Instincts:

In your Shooting phase, this unit can select one visible enemy unit within 12". That enemy unit is prey‑marked:

  • While a unit is prey‑marked, that unit has +3" detection range.

Modifiers:

append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment max(force) 1
and
1+ selections of Kroot Raiding Party in force (recursive)
repeat for every 1 selections of Kroot Carnivores in roster (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set pts 60
2 selections of model in self (recursive)
set pts 90
3+ selections of model in self (recursive)
set hidden true
and
0 selections of Kroot Raiding Party in force (recursive)
set max Crusade: Battle Honours(self) 6
1+ selections of Legendary Veterans in self (recursive)
set max(force) 0
and
1+ selections of Kroot Raiding Party in force (recursive)
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in roster (recursive)
Used By (1)