Kroot bolt thrower and Kroot rifle

(Entry)
Type: upgrade
EntryId: 6ea2-cf32-3107-3b37
Hidden: false

Constraints:

max: 1
Options (1)
Rules (2)
Hooked
Each time the bearer makes an attack with this weapon that targets a MONSTER or VEHICLE unit, if a hit is scored, until the end of the turn, if the bearer selects that unit as a target of a charge, add 2 to Charge rolls made for the bearer and enemy units cannot use the Fire Overwatch Stratagem to shoot at the bearer.
Rapid Fire
This ability always takes the form **[RAPID FIRE X]**. Each time you gather **attack dice** for a **[RAPID FIRE]** weapon, add **X** additional **attack dice** if the target unit was within half range of that weapon in the Select Targets step. 
***Example:** If a **[RAPID FIRE 1]** weapon with an **A** characteristic of 1 targets a unit that is within half range, you would gather one additional **attack dice** for that weapon (for a total of two for that weapon).*

Profiles:

Ranged Weapons RangeABSSAPDKeywords
Kroot bolt thrower

12"

1

4+

12

-2

3

Hooked

Kroot rifle (Ranged)

24"

1

4+

4

0

1

Rapid Fire 1

Melee Weapons RangeAWSSAPDKeywords
Kroot rifle (Melee)

Melee

2

3+

4

0

1

-