| Unit | M | T | Sv | W | LD | OC | InSv |
|---|---|---|---|---|---|---|---|
| Kroot Lone-spear | 12" | 5 | 5+ | 6 | 7+ | 2 |
| Abilities |
|---|
| Fire and Fade:
In your Shooting phase, after this model has shot, if it is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 6". If it does, until the end of the turn, this model is not eligible to declare a charge. |
| Advanced Scouting:
Each time this model makes a ranged attack that hits an enemy unit, until the end of the turn, each time another KROOT model from your army makes an attack that targets that enemy unit, you can re-roll the Hit roll. |
| Harnessed Alien Instincts:
In your Shooting phase, this unit can select one visible enemy unit within 12". That enemy unit is prey‑marked:
|