Smash hammer

(Entry)
Type: upgrade
Categories: Melee Weapon
EntryId: e3d8-11a8-fc8a-cf41
Hidden: false

Constraints:

max: 1
Options (1)
Rules (1)
Anti
This ability always takes the form **[ANTI-X Y+]**. Each time an attack is made with an **[ANTI]** weapon, if the target unit has the keyword denoted by **X**, an unmodified **wound roll** of **Y+** is a **critical wound**.
***Example:** An attack made with an **[ANTI-VEHICLE 4+]** weapon against a ^^**Vehicle**^^ unit will result in a **critical wound** on an unmodified **wound roll** of 4+, while an attack made with an **[ANTI-PSYKER 2+]** weapon against a ^^**Psyker**^^ unit will result in a **critical wound** on an unmodified **wound roll** of 2+.*

Profiles:

Melee Weapons RangeAWSSAPD
Smash hammer

Melee

3

3+

6

-2

3

Anti-Monster 4+, Anti-Vehicle 4+

Modifiers:

set hidden true
root-entry is Upstart Gretchin