Freebooter Krew

(Entry)
Type: upgrade
Categories: Take and Hold
EntryId: bea1-1e34-5f31-78f2
Hidden: false
Costs: 2 Detachment Points

Constraints:

max: 1
Rules (2)
Here Be Loot
At the start of your Command phase, select one objective marker. Until the start of your next Command phase, that objective marker is your loot objective.

Each time a model in an **^^Orks Infantry^^**, **^^Orks Mounted^^** or **^^Orks Walker^^** unit from your army makes an attack, that attack has the **[SUSTAINED HITS 1]** ability if either or both of the following are true:

- That model's unit is within range of your loot objective.
- That attack targets a unit within range of your loot objective.
Sustained Hits
This ability always takes the form **[SUSTAINED HITS X]**. Each time an attack made with a **[SUSTAINED HITS]** weapon results in a **critical hit**, that attack results in a number of additional hits on the target as denoted by **X**.
***Example: An attack made with a **[SUSTAINED HITS 2]** weapon results in a **critical hit**. That attack therefore hits the target three times (once from the **critical hit**, and twice more from the **[SUSTAINED HITS 2]** ability).

Modifiers:

set hidden true