Bigboss

(Unit)
Type:

model

Category:

Character

Categories:

Infantry, Character, Faction: Orks, Bigboss, Leader

EntryId:

181e-be55-d9c6-2b69

Hidden:

false

Costs: 55 pts

Constraints:

max(self): 0
max(self): 6
max(force): 3
Options (3)
Rules (3)
Waaagh!
If your Army Faction is **ORKS**, once per battle, at the start of your Command phase, you can call a Waaagh!. If you do, until the start of your next Command phase, the Waaagh! is active for your army and:
- Units from your army with this ability are eligible to declare a charge in a turn in which they Advanced.
- Add 1 to the Strength and Attacks characteristics of melee weapons equipped by models from your army with this ability.
- Models from your army with this ability have a 5+ invulnerable save.
Sustained Hits
This ability always takes the form **[SUSTAINED HITS X]**. Each time an attack made with a **[SUSTAINED HITS]** weapon results in a **critical hit**, that attack results in a number of additional hits on the target as denoted by **X**.
***Example:** An attack made with a **[SUSTAINED HITS 2]** weapon results in a **critical hit**. That attack therefore hits the target three times (once from the **critical hit**, and twice more from the **[SUSTAINED HITS 2]** ability).*
Leader
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.

Profiles:

Unit MTSvWLDOCInSv
Bigboss

6"

5

4+

5

7+

1

Abilities
Somethin’ to Prove:

This unit has +1 to charge rolls.

Leader:

This model can be attached to the following units: 

  • BOYZ
  • BREAKA BOYZ
  • NOBZ
Breakin’ Heads:

This unit’s melee weapons have [SUSTAINED HITS 1].

Modifiers:

append Keywords Sustained Hits 1 in self.entries.group.recursive.profiles.Melee Weapons
append annotation Breakin’ Heads in self.entries.group.recursive.profiles.Melee Weapons
append annotation Follow Me Ladz in self.entries.group.recursive.profiles.Ranged Weapons
and
1+ associations of any in self
1+ selections of Follow Me Ladz in self (recursive)
append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment M 2 in self.entries.group.recursive.profiles.Unit
and
1+ associations of any in self
1+ selections of Follow Me Ladz in self (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in roster (recursive)
Used By (1)
Xenos - Orks(Catalogue)

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