Twin gauss flayer

(Entry)
Type: upgrade
EntryId: a8e7-20a4-a9-49fa
Hidden: false

Constraints:

min: 1
max: 1
Options (1)
Rules (3)
Lethal Hits
Each time an attack made with a **[LETHAL HITS]** weapon results in a **critical hit**, you can choose for that attack to automatically wound the target. 
***Designer’s Note:** Choosing to automatically wound the target means that no **wound roll** is made for that attack. You may decide against this, as it means that attack cannot result in a **critical wound** and so cannot trigger other abilities such as [DEVASTATING WOUNDS].*
Twin-linked
Each time an attack is made with a **[TWIN-LINKED]** weapon, you can re-roll the **wound roll**.
Rapid Fire
This ability always takes the form **[RAPID FIRE X]**. Each time you gather **attack dice** for a **[RAPID FIRE]** weapon, add **X** additional **attack dice** if the target unit was within half range of that weapon in the Select Targets step. 
***Example:** If a **[RAPID FIRE 1]** weapon with an **A** characteristic of 1 targets a unit that is within half range, you would gather one additional **attack dice** for that weapon (for a total of two for that weapon).*

Profiles:

Ranged Weapons RangeABSSAPD
Twin gauss flayer

24"

1

4+

4

0

1

Lethal Hits, Rapid Fire 1, Twin-linked