Heat ray

(Entry)
Type:

upgrade

Categories:

Attacks Dx+0 Modifier, Damage Dx+0 Modifier

EntryId:

9c28-f044-15e7-b452

Hidden:

false

Options (1)
Rules (3)
Melta
This ability always takes the form **[MELTA X]**. Each time a model makes an attack with a **[MELTA]** weapon, if the target unit was within half range of that weapon in the Select Targets step, until the attacking unit’s attacks have been resolved, add **X** to that weapon’s **D** characteristic. 
***Example:** A model targets a unit that is within half range of a **[MELTA 2]** weapon with a **D** characteristic of D6. While resolving those attacks, that weapon has a **D** characteristic of **D6+2**.*
Torrent
Each time an attack is made with a **[TORRENT]** weapon, that attack automatically hits the target.
Ignores Cover
Each time an attack is made with an **[IGNORES COVER]** weapon, the target cannot have the **benefit of cover** against that attack (13.08), including from rules that give a model or unit the **benefit of cover** (e.g. **Stealth**).

Profiles:

Ranged Weapons RangeABSSAPDKeywords
➤ Heat ray - dispersed

12"

2D6

N/A

5

-1

1

Ignores Cover, Torrent

➤ Heat ray - focused

18"

2

2+

9

-4

D6

Melta 4

Modifiers:

set hidden true
ancestor is not Vehicle

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