Dirtcycle

(Entry)
Type: upgrade
EntryId: 78f2-4368-ffb0-1cad
Hidden: false
Rules (2)
Stealth
If every model in a unit has this ability, each time a ranged attack targets that unit, that unit has the **benefit of cover** against that attack (13.08).
Scouts
This ability always takes the form **Scouts X"**. In the Resolve Pre-battle Abilities step, if every model in a unit has this ability, you can do one of the following: 
- If that unit is in **strategic reserves**, you can set up that unit anywhere that is wholly within your deployment zone. 
- If that unit is wholly within your deployment zone, it can make a **scout move** (see below). 
- If that unit is embarked within a **DEDICATED TRANSPORT** that is wholly within your deployment zone, and if every model embarked within that **DEDICATED TRANSPORT** has the Scouts ability, that **DEDICATED TRANSPORT** can make a **scout move**.

Profiles:

Abilities
Dirtcycle:

Change this model's Move characteristic to 12", its Toughness characteristic to 4, remove the Infantry keyword, and add the Mounted keyword. Remove the Deep Strike and Infiltrators abilities (if applicable), it gains the Scouts 9" and Stealth abilities, and replace the list of units this model can be attached to: Atalan Jackals.

Modifiers:

add category Mounted in root-entry
append annotation Dirtcycle in root-entry.profiles.Unit
remove category Infantry in root-entry
set T 4 in root-entry.profiles.Unit
set M 12" in root-entry.profiles.Unit