unit
Infantry
Troupe, Infantry, Grenades, Harlequin Allies, Aeldari, Faction: Harlequins, Corsairs and Travelling Players
f21a-cd8a-ab17-5ecd
false
| Abilities |
|---|
| Dance of Death: At the start of the Fight phase, select one of the following abilities for this unit to gain until the end of the phase: ■ Hero's Prowess: Each time a model in this unit makes an attack, re-roll a Hit roll of 1. ■ Villain's Doom: Each time a model in this unit makes an attack, add 1 to the Wound roll. ■ Trickster's Grace: Each time an attack targets this unit, subtract 1 from the Hit roll. |
| Flip Belt: Each time the bearer's unit makes a Normal, Advance, Fall Back or Charge move, ignore any vertical distance when determining the total distance the bearer can be moved during that move. |
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