Decimator [Legends]

(Unit)
Type: model
Category: Vehicle
Categories: Faction: Heretic Astartes, Vehicle, Walker, Chaos, Daemon, Decimator
EntryId: 7e7a-96f6-cad0-50ec
Hidden: false
Costs: 165 pts
Options (1)
Rules (1)
Deadly Demise
This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6"). 
***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Then the Intercessors make an **emergency disembark move**. Then the roll is made for the **Deadly Demise** ability, and on a 6, that ability is resolved. Finally, the Impulsor is removed from the battlefield.*

Profiles:

Unit MTSvWLDOCInSv
Decimator

10"

10

3+

12

6+

4

5+

Abilities
Infernal Regeneration:

The first time this model is destroyed, remove it from play without resolving its Deadly Demise ability. Then, at the end of the phase, roll one D6: on a 2+, set this model back up on the battlefield as close as possible to where it was destroyed and not within Engagement Range of any enemy units, with D6 wounds remaining.

Damaged: 1-4 wounds remaining:

While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Modifiers:

set hidden true
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Used By (1)